![]() Universal RP: Flickering orbs appear when using RenderTargetHandle Texture: Crash on Sprite::Transfer when building the project RP Foundation: "Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases every time when entering/exiting Play Mode Project Browser: Project Browser shows package resources when package visibility is disabled Metal: Rendering freezes when the orientation is changed IL2CPP: Build argument doesn't get passed when exporting the project DirectX12: GPU memory leaks when Renderer.rayTracingMode is set to .DynamicGeometryĭirectX12: Editor freezes when saving prefab changes in Play Mode if “VSync” is enabledįrameDebugger: Frame Debugger VRAM memory leak
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